WHAT IS THE PRICE OF BEING A GOOD PERSON?

...The Warrior of Light, Azure Dragoon, 'Hero', First and Only Friend, Enemy, Ally, Weapon, Scion of the Seventh Dawn...

MEDRAUT is my Final Fantasy XIV player character. I've been playing FFXIV on and off since early 2021 I believe. Even though I take extended breaks from the MMO, I spend a lot of time thinking about her!

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Standing somewhere below the average height for most female au'ra, the Warrior of Light gives little impression on first glance beyond a casual but reserved veneer of cautious politeness. Usually seen with a small, introspective smile on their face, Medraut is quick to take favors on and ask for little in return. In some instances they may even come across as shy, though this is usually quickly dismissed when their eagerness to help is made apparent.

Heralding from a small underseas bubble village beneath the waves of the Ruby Sea, Medraut grew up living a quiet, normal life with her relatively well-to-do merchant father. In the comfort of the underwater village, Medraut was left with few people her age and even fewer friends, a fact they would come to be grateful for when they realized they yearned and craved for things no one was supposed to. In childhood stories, tales of violence and bloodshed captivated them. They were interested in the quivering body of a fish, dying on the sand. When Garlemald encroached on the world, stories of soldiers, wounded, dead, or dying, captured them. When she was old enough to hunt herself she realized how much fun it was for her; and not for the sake of the hunt. Desperate to put this deviance to use, Medraut turned her focus to disguise. People need adventurers to kill beasts for them, to scare off the Garlean soldiers who encroach on their personal territory. And so she took to Eorzea to make herself useful and refusing to deny herself the truth about her personal path to happiness lying in bloodshed. And yet she knew no one could know or she would be hated and thus turned into a villain...


CONCEPT. A player character whose arc can go terminally unfulfilled to stay perpetually in the role of protagonist forever ; Disenchanted fairytales where the hero is more disgusting than anyone is ever allowed to know ; Knowing of the self as a curse rather than a self-enriching cycle ; A protagonist who only cares for being liked and being seen as a good person without any care for the steps it takes to get there ; A weapon that is fine with being liked for being a weapon as long as it isn't expected to uphold any sort of obligation beyond the job its nature requires of it ; No question of "who am I?" is applied here--the protagonist already knows. It is simply a matter of making sure no one else knows.


...Upon arriving in Eorzea, Medraut quickly caught the eye of the Scions of the Seventh Dawn and was recruited for her notable prowess in slaying. Eager to put her disgusting traits to good use, Medraut befriended the Scions, only beginning to quickly resent them when the roots of hero worship began to embed themselves into her persona. She knew better than anyone she was no hero, she knew it was the facade that fooled her companions. But with no other self-serving moral code other than a desire to be considered 'on the right side' Medraut continued to help them dispatch primals across Eorzea, legend and reputation growing all the while, with Hyadelyn Herself granting Medraut permission for being 'what' they were when She gave them the Echo.

Medraut cares little for ideals, notions of heroism, or anything except for being the person that gets the OK from the world to kill and hurt things. If she could, she would give up the title of Warrior of Light and trade it for days of quiet beast-slaying to help a farmer keep their crops safe. But now they are too strong to be satisfied in that way, with too many people she cares about left to judge her and forsake her if she ever quit.

And if Hydaelyn told Medraut they were wrong, they would just kill her; who needs a god when you have friends who will promise you you can do no wrong?


bummer you can't really see her tail here but this is the best (albeit outdated) full-body screenshot i have of her

Medraut takes excessive inspiration from BROTHER NIER, Anthy Himemiya, Rei Ayanami, Rika Furude, Lady Amalthea, Mima from Perfect Blue, Amelie (somehow), Isabelle Adjani characters, and Shannon from Umineko. The reason for her name is simple, I stole it from The Winter Prince because I was reading it when I started playing and liked how it sounded. I find this has worked out really well with my interpretation of Medraut's dynamic with the WoL's mirror, Ardbert, with Ardbert's name giving a similar name-impression to King Arthur. Mordred ('Medraut' in Welsh) is typically the one to kill him in most interpretations of the myth.

Beyond that I simply wanted to make a character that was wholly indulgent in things I liked or used-to-like; back before I was concerned with the early internet sin of making a Mary-Sue etc. I was very into the trope of tiny anime girls with weapons twice their size a la Black Rock Shooter; I love the look of cherub-y anime angel wings fitted to a girl's head, I love the look of mecha musume girls and especially Fiora in Xenoblade, I love a berserker who can't control themself in battle. Since I was hopefully going to play as Medraut in FFXIV for years on end, I didn't want her character to stop feeling like something I could be interested in or like her story could ever be resolved with me being left to find a way to try and force her characterization into being congruent with the story. So: pure indulgence is the antidote, with the framework of a Yoko Taro character applied to the protagonist to keep her unhappy, forever. Beyond that, the rest just kind of came about as I was playing.


art by me!

AND BLESSINGS..

Medraut's key relationships are with HAURCHEFANT GREYSTONE and ZENOS YAE GALVUS, which probably comes as no surprise if you play FFXIV.

Haurchefant, effectively, is the one who got away. Their relationship is flavored heavily by approaching Haurchefant's characterization through the lens of the short story Vows Unbroken. As the first person in the narrative who is excited to just kind of be buddies with the WoL, he and Medraut get along swimmingly and Haurchefant, due to his own particular flavor of bloodlust, manages to parse through Medraut's veneer in some ways without being surprised or put off by it. Nevertheless, Haurchefant is someone who strives to be a good knight and to be someone who upholds values like chivalry and bravery, and Medraut is not--so when he dies for the sake of being a good knight, Medraut only goes more headfirst into refusing to fight for anything as nebulous as ideals or virtue, only doing what the Scions tell her to do without thinking about it any further than that. (Key song, ...I actually don't have one yet orz)

Which brings them to Zenos, who does not extoll about fighting for ideals, who sees something like that as a fast track to death which can only be death and nothing more and it's foolish to see it any other way (which Medraut is inclined to agree with). Zenos is someone who only sees the WoL as someone who can push him to his limits to help him feel alive, a feeling he is desperately chasing after; Medraut finds Zenos a particularly interesting opponent due to his overpowered nature, but has no particular feelings about 'feeling alive'--all she cares about is killing. Zenos, as someone who is more or less ascribed as evil by everyone Medraut knows, is simply on the wrong side of the battle, so he's the perfect person for her to express herself with. Zenos knows this and is fine with being used for a good fight because it means he can get what he wants out of it too. His only frustration is Medraut's clinging to their mask and self-ascribed semblance of morality for the sake of being liked. (Key song, UNLOVED by HEALTH)

COCTEAU TWINS / BLOOD BITCH. MASSIVE ATTACK / DISSOLVED GIRL. ANDROID LUST / THE WANT. ETHEL CAIN / NETTLES. CHELSEA WOLFE / THE LIMINAL. LINGUA IGNOTA / I AM THE BEAST. CRUSH OF SOULS / PURE WEAPON. COLD CAVE / CONFETTI.

Medraut also has some additional verses for Fire Emblem Three Houses and REDLINE but they largely exist for roleplay purposes and are more secondary to their character(ization).

TOYHOUSE PAGE.